TL;DR: Three days in as a full-time company. The business is set up and funded, we have a logo, and the first piece of our app-making machine (finding product ideas) is already running.
Why GoodApp Labs
I want to build products with AI. More specifically, I want to build a system that turns out lots of really good apps.
For us, “good” means an app:
Is great to use. A high-quality experience, start to finish.
Plays fair. It won't trick people into paying more than they meant to, collect more data than it needs, handle data carelessly, or hook people with addictive loops.
Gives back. A portion of each app's revenue goes to a charity connected to that app.
What matters
Besides building good products, two things are really important to me:
Always be learning.
Don't forget to have fun.
Goals
24products shipped in 24 months (8 in year one, 16 in year two)
⅔target success rate (over $50K revenue within 12–24 months)
50weekly updates a year, shared internally and publicly
We'll prioritize ideas that could reach $100K (25%) to $500K (8%) in revenue within 12–24 months.
This week
Business setup. We have our EIN, and the business bank account is open with $7,500 of initial funding. A referral bonus means our first $250 in revenue is on its way.
A logo. It may change later, but it's a great start.
Inspired by the golden apple (“gapple”) from Minecraft.
Automation, starting with ideas. We've sketched out every step we plan to automate, and this week we started on the first one:
Ideation
Prioritization
Research & design
Build
Go-to-market
Scout agents search App Store reviews and other sources for inspiration. So far, App Store reviews have been the most useful. An inventor agent (still in progress) will turn those finds into a weekly batch of product ideas, each rated on market size and effort.
Bottom line: It's been a fun three days. I've learned a lot, and we've already built our first internal product. It was a great first week.