GoodApp Labs

Update #1 · September 25, 2026

Week one: we're off.

TL;DR: Three days in as a full-time company. The business is set up and funded, we have a logo, and the first piece of our app-making machine (finding product ideas) is already running.

Why GoodApp Labs

I want to build products with AI. More specifically, I want to build a system that turns out lots of really good apps.

For us, “good” means an app:

What matters

Besides building good products, two things are really important to me:

Goals

24products shipped in 24 months (8 in year one, 16 in year two)
⅔target success rate (over $50K revenue within 12–24 months)
50weekly updates a year, shared internally and publicly

We'll prioritize ideas that could reach $100K (25%) to $500K (8%) in revenue within 12–24 months.

This week

GoodApp Labs logo: a pixel-art golden apple on a sky-blue background
Inspired by the golden apple (“gapple”) from Minecraft.
  1. Ideation
  2. Prioritization
  3. Research & design
  4. Build
  5. Go-to-market

Scout agents search App Store reviews and other sources for inspiration. So far, App Store reviews have been the most useful. An inventor agent (still in progress) will turn those finds into a weekly batch of product ideas, each rated on market size and effort.

Bottom line: It's been a fun three days. I've learned a lot, and we've already built our first internal product. It was a great first week.

David