GoodApp Labs

Update #6 · October 30, 2026

Week five: speed is fun.

TL;DR: A reflection week. I'm winding down my time on Dream in a Jar, grateful for all it taught me. That led to an updated value: speed is fun. Next week we start designing our next project.

What Dream in a Jar gave us

Dream in a Jar started during my parental leave, made for my own family. It was never meant to be grown or monetized, but building it taught me a lot:

I'm grateful for it. 🫙💛

Planning marketing for Dream in a Jar also made me realize there are two very different kinds of marketing work:

Marketing momentsCreating video assets, or getting five friends to build a dream wall for a social campaign.Needs me
Marketing operationsPosting across social media, and planning a schedule of content and posts.Automatable

Moments take real effort, and it doesn't make sense to spend that on a project that was never about growth. So I'm winding down my time on it. We'll still release it once Apple approves it, and I might add a few features over time if families ask for them:

It's tough to resist improving it with every piece of feedback, but it was always meant to be our first experiment in how I want to run the LLC.

WaitingApple usually reviews 90% of apps within 48 hours, but we've been waiting a week. It seems everybody is building apps with coding agents now, and the queue has gotten much longer.

An updated value: speed is fun

While I'm working alone, moving and iterating quickly is what keeps things light and exciting. Slowdowns like a long App Store queue, or marketing moments that take a lot of effort, drag on the bigger goal. Winding down my time on Dream in a Jar was a tough call, but it keeps things moving, and it keeps me excited to build GAppL. So we're updating one of our values: “Don't forget to have fun” becomes “Speed is fun.”

Next week

David